With the release of augments, I’d like to clarify something.
Can attacks have multiple damage types?
Obviously, Piercing strike itself removes other damage types (5 Townie Bane would become 5 Body, not "5 Body, Townie Bane as per the example in the book). But it’s not stated anywhere I’ve been able to find how multiple damage types interact. And with augments being released this is actually a possibility as there are now ways to add damage types, specifically body, to a weapon, without using piercing strike.
It’s been stated multiple times to me that you can’t combine damage types, which is fair, but I don’t see this anywhere outside of the Piercing strike definition, which seems to only apply to body, and is worded as a unique aspect of Piercing Strike
Augments have brought this from a theoretical situation to an actual interaction that is, as far as I can tell, unexplained.